Lepus (Chaotic Evil male fiendish awakened rabbit Fighter 8) Effective Character Level: 12, Challenge Rating: 11 Hit Dice: 2d8 plus 8D10 (50 hp) Initiative: +3, Speed: 10 feet (2 squares), Burrow 10 feet Armor Class: 15 (+2 size, +3 Dexterity, +3 leather armor) Touch 15, Flat-footed 12. Base Attack/Grapple: +11/-5 Attacks: Bite +15/+10 (1d6+2 piercing) or Unarmed Strike +15/10 melee (1d3+3/18-20x2, blugeoning) Saving Throws: Fort +8, Ref +2, Will +2. STRENGTH 14 DEXTERITY 16 CONSTITUTION 10 INTELLIGENCE 14 WISDOM 12 CHARISMA 14 Skills and Feats: Intimidate +3, Listen +6, Sleight of Hand +4, Improved Critical (Unarmed Strike), Improved Natural Attack, Improved Unarmed Strike, Weapon Focus (Bite), Weapon Focus (Unarmed Strike), Weapon Finesse, Weapon Specialization (Unarmed Strike). Special Attacks: Smite Good 1/day (+2 damage to a target on next attack when this ability is declared). Special Qualities: Darkvision out to 60 feet, Resistance to Cold and Fire 5, Spell Resistance 7. Equipment: None, though he tends to steal people's pants due to an unusual pants fetish. Stats courtesy of Galuf the Dwarf |