Remus the Bloody
(Chaotic Evil male human werewolf Ranger 3/Barbarian 3)
Effective Character Level: 11, Challenge Rating: 9
Hit Dice: 3d8+12 plus 3d12+12 plus 2d8+12 (85 hp)
Initiative: +3, Speed: 40 feet (8 squares)
Armor Class: 17 (+2 natural, +3 Dexterity, +2 leather armor) Touch 15, Flat-footed 17
Base Attack/Grapple: +7/+11
Attacks: Claw bracer +10/+5 melee (1d4+7/19-20x2) plus claw bracer +10
Saving Throws: Fort +13, Ref +11, Will +4

STRENGTH          18
DEXTERITY         16
CONSTITUTION  18
INTELLIGENCE   10
WISDOM             10
CHARISMA           8

Skills and Feats: Climb +8, Intimidate +4, Jump +6, Listen +9, Spot +9, Survival +10 (+14 when tracking by scent); Endurance, Exotic Weapon Proficiency (Claw bracer), Iron Will, Power Attack, Track, Weapon Focus (Claw bracer).

Special Attacks: Rage 1/day

Special Qualities: Alternate form, combat style (two-weapons), favored enemy: humanoid (human) - +2 to Bluff, Listen, Sense Motive, Spot, Survival checks, and damage rolls against humans, Wolf Empathy, low-light vision, Scent, trap sense +1, Uncanny Dodge, Dodge, Wild Empathy.

Equipment: Pair of claw bracers, masterwork leather armor.

Hybrid Form
Challenge Rating: 10
Hit Dice: 3d8+12 plus 2d12+12 plus 2d8+12 (85 hp)
Initiative: +5, Speed: 30 feet (6 squares)
Armor Class: 19 (+4 natural, +5 Dexterity) Touch 19, Flat-footed 19
Base Attack/Grapple: +7/+12
Attacks: Claw +12/+7 melee (1d4+7)
Saving Throws: Fort +12, Ref +9, Will +4

STRENGTH          20
DEXTERITY         20
CONSTITUTION  22
INTELLIGENCE   10
WISDOM             10
CHARISMA           8

Skills and Feats: Climb +9, Intimidate +5, Jump +7, Listen +9, Spot +9, Survival +10 (+14 when tracking by scent); Cleave, Endurance, Exotic Weapon Proficiency (Claw bracer), Iron Will, Power Attack, Track, Weapon Focus (Claw bracer).

Special Attacks: Curse of Lycanthropy, Rage 1/day

Special Qualities: Alternate form, combat style (two-weapons), damage reduction 10/silver, favored enemy: humanoid (human) - +2 to Bluff, Listen, Sense Motive, Spot, Survival checks, and damage rolls against humans, Wolf Empathy, low-light vision, Scent, trap sense +1, Uncanny Dodge, Dodge, Wild Empathy.

Equipment: N/A

Stats courtesy of Galuf the Dwarf